NPD sales data for March is as follows:
Hardware Sales
Wii: 601k
360: 330k
PS3: 218k
PS2: 112k
NDS: 563k
PSP: 168k

Software Sales Top 20 Overall
- Resident Evil 5 (360) – 938k
- Pokemon Platinum (NDS) – 805k
- Halo Wars (360) – 639k
- Resident Evil 5 (PS3) – 585k
- Wii Fit (Wii) – 541k
- MLB ‘09: The Show (PS3) – 305k
- Killzone 2 (PS3) 296k
- Wii Play (Wii) – 281k
- Mario Kart (Wii) – 278k
- Major League Baseball 2K9 (360) – 205k
- Guitar Hero Metallica (360)
- Call of Duty: World At War (360)
- Street Fighter IV (360)
- Mario Kart DS (NDS)
- Street Fighter IV (PS3
- New Super Mario Bros (NDS)
- Professor Layton and the Curious Village (NDS)
- MLB ‘09: The Show (PS2)
- Halo 3 (360)
- Lego Star Wars: The Complete Saga (Wii)

Analysis
I’m late (again) to the game here with NPD analysis, so I’ll keep my thoughts short and sweet.
- Wow… the biggest story of March is the complete nosedive that EVERY console took. I had to check my spreadsheet twice, because this is a pretty dramatic slide from February. In fact, all consoles are down month over month, and only 360 is up year over year – and that’s only thanks to inexplicable hardware shortages in Q1 2008.
- As expected, Killzone 2 has posted okay numbers but ultimately has failed to jumpstart PS3 hardware.
- 360 continues to churn out very solid numbers. I sad it last month and I’ll say it again – Microsoft is in a position to do very well over the next few months. Production costs have undoubtedly dropped (having a 199$ sku indicates that), and while I don’t expect sales to come much closer to Wii’s monthly totals, I don’t see momentum dropping off in the foreseeable future.
- It’s safe to say that Wii supply has finally caught up to demand. Murmurs of slowing momentum will soon creep out of the internet, and while that is obviously a factual sentiment, don’t let it fool you – Wii’s #1 monthly position will not be changing any time soon (if ever).
Top 10 sales for each platform are after the graphs.

Top 10 Wii:
- WII FIT NINTENDO OF AMERICA
- WII PLAY W/ REMOTE NINTENDO OF AMERICA
- MARIO KART W/WHEEL NINTENDO OF AMERICA
- LEGO STAR WARS: COMPLETE SAGA LUCASARTS
- LINK’S CROSSBOW TRAINING NINTENDO OF AMERICA
- GUITAR HERO WORLD TOUR* ACTIVISION BLIZZARD
- GUITAR HERO METALLICA ACTIVISION BLIZZARD
- NEW PLAY CONTROL! MARIO POWER TENNIS NINTENDO OF AMERICA
- MADWORLD SEGA OF AMERICA
- SONIC AND THE BLACK KNIGHT SEGA OF AMERICA
Top 10 Xbox 360:
- RESIDENT EVIL 5* CAPCOM USA
- HALO WARS* MICROSOFT
- MAJOR LEAGUE BASEBALL 2K9 TAKE 2 INTERACTIVE
- GUITAR HERO METALLICA ACTIVISION BLIZZARD
- CALL OF DUTY: WORLD AT WAR* ACTIVISION BLIZZARD
- STREET FIGHTER IV* CAPCOM USA
- HALO 3* MICROSOFT
- TOM CLANCY’S H.A.W.X. UBISOFT
- NBA 2K9 TAKE 2 INTERACTIVE
- WWE LEGENDS OF WRESTLEMANIA THQ
Top 10 PlayStation 2:
- MLB ‘09: THE SHOW SONY
- NARUTO: ULTIMATE NINJA 4 NAMCO BANDAI GAMES OF AMERICA
- GRAND THEFT AUTO: SAN ANDREAS TAKE 2 INTERACTIVE
- NBA 2K9 TAKE 2 INTERACTIVE
- MAJOR LEAGUE BASEBALL 2K9 TAKE 2 INTERACTIVE
- RESIDENT EVIL 4* CAPCOM USA
- TOMB RAIDER: UNDERWORLD EIDOS INTERACTIVE
- GOD OF WAR II SONY
- CALL OF DUTY: WORLD AT WAR ACTIVISION BLIZZARD
- GUITAR HERO WORLD TOUR* ACTIVISION BLIZZARD
Top 10 PlayStation 3:
- RESIDENT EVIL 5* CAPCOM USA
- MLB ‘09: THE SHOW SONY
- KILLZONE 2 SONY
- STREET FIGHTER IV* CAPCOM USA
- GUITAR HERO METALLICA ACTIVISION BLIZZARD
- TOM CLANCY’S H.A.W.X. UBISOFT
- CALL OF DUTY: WORLD AT WAR ACTIVISION BLIZZARD
- WWE LEGENDS OF WRESTLEMANIA THQ
- SONIC’S ULTIMATE GENESIS COLLECTION SEGA OF AMERICA
- NBA 2K9 TAKE 2 INTERACTIVE
Top 10 Game Boy Advance:
- ASTEROIDS/PONG/YARS DESTINATION SOFTWARE INC.
- UNO 52 DESTINATION SOFTWARE INC.
- PUPPY LUV: SPA & RESORT ACTIVISION BLIZZARD
- BIG MUTHA TRUCKERS DESTINATION SOFTWARE INC.
- VALUE GAME BUNDLE 14.99 MULTIPLE VIDEO GAME MANUFACTURER
- GBA SPYHUNTER/SUPERSPRINT DESTINATION SOFTWARE INC.
- VAN HELSING ACTIVISION BLIZZARD
- PRINCESS NATASHA: STUDENT SECRET AGENT DESTINATION SOFTWARE INC.
- UNO/FREEFALL DESTINATION SOFTWARE INC.
- GAUNTLET/RAMPART DESTINATION SOFTWARE INC.
Top 10 Nintendo DS:
- POKEMON PLATINUM VERSION NINTENDO OF AMERICA
- MARIO KART DS NINTENDO OF AMERICA
- NEW SUPER MARIO BROS NINTENDO OF AMERICA
- PROFESSOR LAYTON AND THE CURIOUS VILLAGE NINTENDO OF AMERICA
- GRAND THEFT AUTO: CHINATOWN WARS TAKE 2 INTERACTIVE
- LEGO STAR WARS: COMPLETE SAGA LUCASARTS
- PHINEAS AND FERB DISNEY INTERACTIVE STUDIOS
- MARIO PARTY NINTENDO OF AMERICA
- SUPER MARIO 64 DS NINTENDO OF AMERICA
- CLUB PENGUIN: ELITE PENGUIN FORCE DISNEY INTERACTIVE STUDIOS
Top 10 PSP:
- MLB ‘09: THE SHOW SONY
- RESISTANCE: RETRIBUTION SONY
- PHANTASY STAR PORTABLE SEGA OF AMERICA
- GRAND THEFT AUTO: LIBERTY CITY STORIES TAKE 2 INTERACTIVE
- GRAND THEFT AUTO: VICE CITY STORIES TAKE 2 INTERACTIVE
- IRON MAN SEGA OF AMERICA
- MEDAL OF HONOR: HEROES 2 ELECTRONIC ARTS
- MIDNIGHT CLUB: LA REMIX TAKE 2 INTERACTIVE
- WWE SMACKDOWN VS RAW 2008 THQ
- MX VS ATV UNLEASHED: ON THE EDGE THQ
Top 10 Portable Games (All):
- NDS POKEMON PLATINUM VERSION NDS NINTENDO OF AMERICA
- NDS MARIO KART DS NDS NINTENDO OF AMERICA
- NDS NEW SUPER MARIO BROS NDS NINTENDO OF AMERICA
- NDS PROFESSOR LAYTON AND THE CURIOUS VILLAGE NDS NINTENDO OF AMERICA
- NDS GRAND THEFT AUTO: CHINATOWN WARS NDS TAKE 2 INTERACTIVE
- NDS LEGO STAR WARS: COMPLETE SAGA NDS LUCASARTS
- NDS PHINEAS AND FERB NDS DISNEY INTERACTIVE STUDIOS
- PSP MLB ‘09: THE SHOW NDS SONY
- NDS MARIO PARTY NDS NINTENDO OF AMERICA
- NDS SUPER MARIO 64 DS NDS NINTENDO OF AMERICA
Top 10 Accessories
- WII NUNCHUK CONTROLLER NINTENDO OF AMERICA
- 360 LIVE 1600 POINT GAME CARD MICROSOFT
- WII REMOTE CONTROLLER W/ JACKET NINTENDO OF AMERICA
- PS3 DUALSHOCK 3 WIRELESS CONTROLLER SONY
- 360 LIVE 1 MONTH GOLD CARD MICROSOFT
- WII REMOTE CONTROLLER NINTENDO OF AMERICA
- 360 HEADSET MICROSOFT
- 360 LIVE 12 MONTH GOLD CARD MICROSOFT
- 360 LIVE 3 MONTH GOLD CARD MICROSOFT
- WII WHEEL GRIP NINTENDO OF AMERICA
*Inclusive of collectors’, limited, instrument bundles
(source: Wired)
Some E3 Thoughts
Published June 4, 2009 Commentary Leave a CommentI don’t know how to process Sony’s and Microsoft’s respective motion control announcements. In general, I’ve come to embrace the better utilizations of Wii’s motion control capabilities, so it’s not that I’m against the notion altogether. In fact, I’ve believed (as many others have) that motion control of some variety will be a default means of input on all 3 next generation consoles.
And yet, I can’t shake the notion that these E3 reveals were ultimately disingenuous. Sony’s wand-like solution won’t release until Spring 2010, and Microsoft’s 3D camera might take until the end of next year to hit the market. Even now, the general course of this generation is already clear. By next year, though? There’s just no chance that these peripherals will change how things will turn out in the end. It’s too late.
Beyond the issue of release date, there’s the matter of price. How much will these things cost? Rumors are swirling that the current price of Microsoft’s camera is about $200 – hard to verify, but Microsoft will need to be at the $50 dollar range to move a lot of units. Sony’s wand needs an Eye (camera), which retails for ~$30 right now, though that will surely drop in the next year. The price of the actual controller is unknown at this point.
Both technologies seem cool, don’t get me wrong, if a little unrealized. Microsoft’s camera is undoubtedly intriguing, but I’m not totally sold on its utility as a standalone entity – my biggest gripe with the Wiimote is its lack of physical feedback, and completely taking physical objects out of the equation definitely won’t help in that regard. Still, facial and vocal recognition are very interesting features, and especially as an augment to other control methods, the camera has a lot of potential. Sony’s tech is more along the lines of Nintendo’s MotionPlus solution (in practice), and that makes its prospects more readily imaginable.
It’s just hard to imagine a situation that either of these new technology would gain any type of traction this generation. MotionPlus comes out next week, and it has a full suite of software to welcome it to the market, not to mention the motion-ready mindset of Wii owners.
So what’s the point?