Fable II: Better As It Goes Along

I started Fable II the other day, and my initial impressions were extremely negative. More than anything, the controls were the most disappointing aspect of the game.  It’s a chore to move your character through the world, and when something as basic as character movement is frustrating, then it takes a lot for the whole game experience to be fulfilling.

Thankfully, I’ve learned to deal with the horrible movement controls as I’ve continued to  play, mostly because the rest of the package is so compelling. The game is an interesting mix of social interactions and adventure, and true to its name, the game really does feel like you are the star of your very own adventure.

Unlike another popular fantasy adventure game (Oblivion), I feel like my actions have a very real effect on the other characters in the world. The social interaction features of the game are a little exaggerated (you can go from strangers to married with NPCs throughout in a couple of minutes), but they provide a sense of involvement in the game world that few games can match. Fable II has it’s flaws, but it isn’t a static experience, and that really goes a long way in making it a fun game to play.


3 Responses to “Fable II: Better As It Goes Along”

  1. 1 Peter West November 7, 2008 at 11:52 am

    I’m glad to hear there are other games out there with convincing social interactions and effects on the game world. As a fan of the Fallout series, I was horrendously disappointed with shallowness of Oblivion’s characters and quests. I found the characters instrumental and samey.

    I’m hoping Bethesda’s latest, Fallout 3, will have the same level of characterisation and interaction as the originals. I really hope they can break away from the way they made Oblivion.

    I’ll get hold of Fable or Fable II when I have a chance, I’ve only ever been disappointed by fantasy RPGs in the past.

  2. 2 Geoff November 7, 2008 at 3:31 pm

    Yeah, I was not a fan of the way Oblivion handled social interactions between NPCs. I did not play Fallout 1 or 2, but I’m definitely intrigued at how Bathesda has reportedly improved that aspect of their design. It also sounds like the leveling in Fallout 3 is much improved over what is in Oblivion, so that should also go a long way in making it a more interesting and rewarding experience.

  3. 3 Dave November 12, 2008 at 3:07 pm

    I’ve never played Oblivion or Fallout 1 or 2, but I will say Fallout 3 has been quite fun.

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